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Commission on Visualization - A research agenda for the 21st century

Much of the research cited above appeared in a special issue of Computers & Geoscience (May, 1997) or in the Proceedings of the June, 1997 ICA Conference in Stockholm, or in a forthcoming special issue of the International Journal for Geographical Information Science. Just prior to the Stockholm conference, the Commission met for three days in Gävle, Sweden to concentrate on developing a comprehensive research agenda designed to set research priorities that will lead GVis (and the Commission) into the 21st century. This research agenda is still a work in progress and is presented as a draft outline below. Details will be filled in over the next six months.

Research priorities are categorized under four themes that reflect several aspects of visualization as an interaction between humans and computers directed toward exploring and understanding geographic phenomena. These four themes are outlined below.

1. Representation

Perhaps the most obvious research focus for cartographic visualization of georeferenced information involves issues of the visual display itself.

1.1 Extending the object of representation

It is clear that the integration of ViSC and VR tools with cartographic tools extends the object(s) of geographic representation in various ways. Some of these ways were identified in initial goals of the commission: the representation of space time phenomena and processes and the representation of data reliability. To this list, a need has been identified to develop methods for the visualization of algorithms used to process spatial data, the visualization of data structures and query processes, and the application of GVis methods to spatialization of information in general (i.e., of non-spatial information).

1.2 Extending forms of representation

As a complement to extending the range of objects to which GVis methods are applied, substantial research effort must be directed to taking advantages of advances in computer graphics that make the new forms of representation possible. Much of the initial GVis research has concentrated on adding dynamic components to traditional 2D and 2.5D representational forms (e.g., animated planimetric maps and flythroughs of perspective views). Priority areas identified for research emphasize two developments, the rapid increase in computer power that makes dynamic manipulation of map parameters possible and the increasing availability of tools for building virtual environments. Research is needed to determine how to integrate methods for dynamic manipulation into GVis tools (e.g., to merge exploratory data analysis methods with map animation) and to integrate VR technology with geographic data and principles of geographic representation (e.g., adding geofunctions to VRML or using immersive VR to explore abstract georeferenced data, such as output from a global climate model).

In addition to research on the technical problems of using new technology to best advantage, research is also needed to consider the implications of new representation forms. Questions here relate to the semiotics of extended representational environments, the relative merits of abstract versus realistic representations, and what the concept of representation means in a virtual world. One component of an approach to addressing these questions involves considering cognitive aspects of visualization tool use (detailed below). In addition, these questions can (and should) be approached from the perspective of the philosophy and sociology of science.

 

2. Interface design

The Commission has, from the start, directed attention to extending cartographic principles, developed for static maps, into the realm of dynamic maps and related displays. In addition to research focused on what and how we represent georeferenced information, therefore, attention must also be directed to mechanisms we provide that allow users to interact with those representations. Research priorities identified here relate to the following:

2.1 Typology of visualization operations

Cartographers have directed considerable attention to developing typologies of variables used in visual (and tactual and sonic) geographic representation and guidelines about appropriate use of those variables. To develop a coordinated approach to interaction with manipulable maps, however, it is essential that a complementary typology of visualization operations be developed. A step in this direction is a typology proposed by Keller and Keller (1992), but that typology does not focus specifically on visualization of georeferenced information, nor does it consider the need to integrate visualization operations with query operations in the context of GIS-GVis integration (see below).

2.2 Controls for operations

Interactive displays of georeferenced information require development of controls through which users can interact. Although there are many basic tools generally available that can be adapted for use in GVis environments (e.g, buttons, sliders, etc.), there has been no systematic attempt to develop a typology of control forms for manipulation of spatiotemporal information. Developing such a typology could lead to more consistent interfaces for geoinformation processing environments and more logical matches between operations and controls.

2.3 Facilitating information access in complex hyperlinked information archives

As the World Wide Web and related technologies provide a mechanism to link geoinformation in complex ways, there is a critical need for research directed to methods that facilitate navigation through that web of information. Potentially productive approaches involve the development of appropriate metaphors for navigation in these complex information spaces and the spatialization of non-spatial information as a method to identify relationships among information objects.

2.4 Intelligent GeoAgents

An intelligent GeoAgent can be defined as a virtual entity that understands our needs and prefrences related to geographic data access and/or its analysis and representation. Intelligent GeoAgents should act as filters and interpreters of information and contexts. One potential role for intelligent GeoAgents involves embedding cartographic expertise within database objects to be displayed. Each object could be bound with a GeoAgent that evaluates the context of use and the display context within which the object finds itself, and select a display form accordingly. Another role for GeoAgents is as information seekers that search the web for information that meets criteria of a fuzzy query. The GeoAgent would adjust to the information context it finds itself in, adapting the query parameters in response to such things as links found among information objects, density of information in particular locations within attribute space, or simply success at matching the initial query.

2.5 Collaborative visualization

An emerging area of research in ViSC generally is collaborative visualization--the development of environments that facilitate the use of manipulable visual displays for exploration of ideas and/or decision making by two or more individuals (perhaps located at a distance). Tools for collaborative visualization of georeferenced information have considerable potential for use in contexts such as urban planning, environmental management, and scientific interpretation of models of climate or other environmental processes.

 

3. Database-visualization links

One of the most common arguments for developing visualization tools is that such tools can help us cope with the rapidly increasing volume of information being generated by our information society. This potential can only be realized in the case of GVis, however, if GVis is integrated with other technologies for storage, access and analysis of that georeferenced information. Three key research priorities are identified in this context.

3.1 GIS-GVis integration

Traditional GIS environments have treated visual display as an output, thus an endpoint of a query or analysis process. GVis, on the other hand emphasizes information exploration and hypothesis generation, thus it is as likely to produce queries as be the result of one. For GVis to reach its potential, a new view of both GIS and GVis system design is required. Research must address the range of issues associated with merging the goals and functions of GIS and GVis.

3.2 Spatial data mining-GVis integration

As data volumes continue to increase, methods of "mining" data are being developed to sift through the vast amount of information in a search for interesting patterns and relationships. Visualization has a potential role at all stages of the data mining process (from preprocessing and error identification through selection of information to be mined, to interpretation of results from data mining). For georeferenced information, this integration of GVis in the data mining process will require, not only adaptation of approaches to data mining that recognize the unique properties of spatial information, but the adaptation of GIS tools to facilitate the application of both GVis and data mining methods.

3.3 Generalization and Visualization

Research priorities discussed under this theme were prompted by a joint session of the Commission on Visualization and the Working Group on Generalization that took place in Gävle, Sweden, June, 1997. Many applications of GVis require a facility to change spatial or temporal scale. Dynamic visualization offers several new challenges for research in generalization. One is to develop methods for making effective use of the level of detail node in VRML, in order to achieve an appearance of seamless change in scale--a problem that requires adapting many generalization concepts developed for 2D maps to 3D worlds. Similarly, the emphasis on spatiotemporal information characteristic of many GVis applications creates a need to begin to address issues in spatiotemporal generalization. A third generalization issue needing attention involves the generalization of hyperlinked networks of information. Just as a base map with too much detail can impede visual analysis of thematic information superimposed on that base, a too detailed network of links among information objects can impede visual exploration, searching, or decision making based on that network of information. Methods to generalize these networks are needed. Cartographic generalization is, of course, an active research area in its own right replete with many unanswered questions. One avenue of GVis research with potential to support advances in generalization research involves the use of GVis methods to facilitate understanding of the generalization process.

 

4. Cognitive aspects of visualization tool use

The promise of visualization is based on an assumption that human vision and cognition has powerful information synthesis and pattern seeking capabilities that can effectively complement the raw information processing power of digital computers. Harnessing this power of vision, however, requires developing a more complete understanding of spatial cognition and perception of visual displays. While we have a solid base of knowledge about perception and cognition as it relates to static paper maps, we know much less about the cognitive and perceptual issues associated with 3D and dynamic displays. Seven priority topics are identified here.

4.1 Cognitive aspects of dynamic representation

Our knowledge of cognition related to dynamic scenes (even real world scenes) is limited. Key questions relate to issues such as the role of animation in understanding process, the implications of various parameters of an animation (e.g., display changes per second, smoothness of transition between frames, etc.) on that understanding, differences in cognitive processing required to interpret temporal versus nontemporal animation, and methods of retaining orientation in flythroughs.

4.2 3D representation and virtuality

As technology makes it possible to create increasingly realistic representations of the geographic environment, it is important to consider the cognitive implications of this realism. Questions to be addressed include the cognitive processes involved in identifying the correspondence between 2D (planimetric) representations and 3D representation, exploring the changing relationship between sign-vehicles and referents as representations become increasingly realistic, and developing and understanding of the integration of visual and sonic information in the context of immersive and non-immersive virtual worlds.

4.3 Schemata, metaphors, and human-computer interaction

Facilitating human-computer interaction requires development of logical approaches to interface design and the creation of appropriate interface controls that allow users to manipulate parameters of the display. Also required, however, is a comprehensive understanding of the cognitive aspects of interaction with the display. Do, for example, different control forms (e.g., a time wheel versus a time line) prompt different knowledge schemata that result in different interpretations of what is seen? A similar question involves the implications of possible interface metaphors for the strategies that a user takes to data exploration and the interpretation of results from that exploration.

4.4 Hypermedia navigation

The web is a complex maze of information in which users frequently are frustrated in their efforts to locate the information they require. Attention to cognitive aspects of wayfinding in this information environment is needed as a complement to research (discussed above) directed to design of interface tools that facilitate information browsing. One potentially fruitful avenue of research is to explore the transferability of conceptual models of wayfinding in real spaces to wayfinding in information spaces. An additional topic to investigate involves strategies used to maintain orientation and context in multidimensional information spaces.

4.5 Expert-novice distinctions

At issue here is the impact of expertise on use of GVis and differences in design strategies that should be developed for GVis users with differing kinds or levels of expertise. At least two forms of expertise must be considered, that in the technology being used and that in the domain of knowledge to which the technology is applied. A better understanding of expert strategies for the application of GVis tools to data exploration or problem solving could be used to design knowledge-based GVis tools that prompt novices to use expert strategies.

4.6 Influence of GVis methods on the scientific process / scientific understanding

There is an implicit assumption behind ViSC that visualization will facilitate science. While anecdotal evidence may seem to support this contention, anecdotal evidence by its nature is generally positive. There is little systematically collected empirical evidence to either support or refute the claim and we know relatively little about how scientists actually use sophisticated visualization tools and methods. Research is required to test the underlying assumption that GVis facilitates science and to develop an understanding of the implications for science of visual geographic representation methods.

4.7 Role of visualization in decision-making

The primary question here is whether GVis tools change how decisions are arrived at and/or the outcome of decisions. Assuming that some changes are produced, it is important to explore the nature of those changes and whether decisions are more consistent or otherwise "better." Additional questions to address include the implications of various components of a GVis environment on decision making (e.g., the kinds of information displays provided, the kinds of interaction allowed, etc.) and the role of data reliability visualization on strategies taken to decision making.


Conclusions

As indicated in the Terms of Reference, the goals of the Commission for the next four years are directed toward advancing science related to map-based visualization of georeferenced information and to potential applications of that research. While we anticipate contributions to sceince and its applications by many individuals involved with the Commission (directly and indirectly) the primary role that the Commission has served, and will continue to serve, is as a bridge among cartographic researchers in different countries as well as a bridge between cartographic researchers and other scientists (and engineers) working on related questions. Terms of reference 3, 4, and 5 will facilitate this bridging and by doing so, will make accomplishing the first two terms possible.


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